TEAM PROJECTS
Here are some of the games I have worked on during
my time at The Game Assembly
A Bugged Adventure
Lara Croft GO inspired puzzle game
- Unity
- 12 Developers
- 6 Weeks half speed
What I worked on in this project:
- Level and Game Design
- Pen and paper prototype
To be able to quickly start making levels and iterate,
I made a paper prototype of the game.
By the time all the mechanics was in the engine,
I had lot´s of levels playtested and ready to put in the game.
Shift (Game Jam)
Inspired by A Link to the Past´s light/dark world mechanic
- Unreal Engine 5
- 2 Developers
- 2 days Game Jam
What I worked on in this project:
- Level and Game Design
- Scripting
- Sound Design
Download here https://cashgrab-interactive.itch.io/shift
Mafia Man 2
2D platformer + a boomerang briefcase
- TGE (School engine)
- 12 Developers
- 13 Weeks half speed
What I worked on in this project:
- Level and Game Design
- Music
- Player controller
Redemption
A Topdown Zelda dungeon but on a zombie infested spacecraft
- TGE (School engine)
- 11 Developers
- 8 Weeks half speed
What I worked on in this project:
- Level and Game Design
- Ambiance and music
- Narrative Design
- Dialogue and lore pickups
Exposé
Narrative driven puzzle game to kickstart our self-made engine
- Fractal Octave
- 13 Developers
- 4 Weeks half speed
What I worked on in this project:
- Level and Game Design
- Narrative Design
- Coordinate Gameplay elements with graphic assets