TEAM PROJECTS

Here are some of the games I have worked on during

my time at The Game Assembly

A Bugged Adventure

Lara Croft GO inspired puzzle game

  • Unity
  • 12 Developers
  • 6 Weeks half speed

What I worked on in this project:

  • Level and Game Design
  • Pen and paper prototype

 

To be able to quickly start making levels and iterate,

I made a paper prototype of the game.

By the time all the mechanics was in the engine,
I had lot´s of levels playtested and ready to put in the game.

Shift (Game Jam)

Inspired by A Link to the Past´s light/dark world mechanic

  • Unreal Engine 5
  • 2 Developers
  • 2 days Game Jam

What I worked on in this project:

  • Level and Game Design
  • Scripting
  • Sound Design

 

Download here https://cashgrab-interactive.itch.io/shift

Mafia Man 2

2D platformer + a boomerang briefcase

  • TGE (School engine)
  • 12 Developers
  • 13 Weeks half speed

What I worked on in this project:

  • Level and Game Design
  • Music
  • Player controller

Redemption

A Topdown Zelda dungeon but on a zombie infested spacecraft

  • TGE (School engine)
  • 11 Developers
  • 8 Weeks half speed

What I worked on in this project:

  • Level and Game Design
  • Ambiance and music
  • Narrative Design
  • Dialogue and lore pickups

Exposé

Narrative driven puzzle game to kickstart our self-made engine

  • Fractal Octave
  • 13 Developers
  • 4 Weeks half speed

What I worked on in this project:

  • Level and Game Design
  • Narrative Design
  • Coordinate Gameplay elements with graphic assets